Whole Device Interaction Design

Taking Industrial Design sketch concepts and UI concepts and mixing them together in varying fidelity is not the easiest way to do things - it can make the design a moving target. But it allows us to get dynamic feedback from users, which lets the design evolve organically and holistically. Daniel will to present case studies and general principles to stick to when researching and designing physical product. This talk is about the hard work of developing a real product from ID, UX and IxD concepting to delivery.